HEGo Documentation

HEGo brings Houdini Digital Assets into Godot: a Houdini session runs alongside the editor, your HDAs cook there, and what they produce becomes ordinary Godot nodes in your scene.

Start with Getting Started, then HEGoNode3D, which is the node most projects only ever need. Everything under Scripting HEGo is for when you want to drive Houdini from a script of your own.